| Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 |
1961. Where you from? - in Out of Pod Experience [original thread]
Let me be the first moron that says Lonetrek. __________ Capacitor research
- by Dust Puppy - at 2004.09.14 09:22:00
|
1962. Where you from? - in Out of Pod Experience [original thread]
Let me be the first moron that says Lonetrek. __________ Capacitor research
- by Dust Puppy - at 2004.09.14 09:22:00
|
1963. Graphic card question? - in Out of Pod Experience [original thread]
I just hate laptops mainly because you can't change anything in them. I'm actually thinking about something like this - Athlon 64 3200+ processor - 1024 memory - nvidia fx 5500 256mb Problem is I haven't been thinking about hardware in a long t...
- by Dust Puppy - at 2004.09.14 08:11:00
|
1964. Graphic card question? - in Out of Pod Experience [original thread]
I just hate laptops mainly because you can't change anything in them. I'm actually thinking about something like this - Athlon 64 3200+ processor - 1024 memory - nvidia fx 5500 256mb Problem is I haven't been thinking about hardware in a long t...
- by Dust Puppy - at 2004.09.14 08:11:00
|
1965. Moa NPC Setup - in Ships and Modules [original thread]
Originally by: Kitten Hearder I use five 250 rails with tungsten, two launchers (one heavy, one standard), a MWD for staying FAR away from the bad guys, shield extender and booster, and enough of those thingies in the low slots so I can ac...
- by Dust Puppy - at 2004.09.13 21:15:00
|
1966. Moa NPC Setup - in Ships and Modules [original thread]
Originally by: Kitten Hearder I use five 250 rails with tungsten, two launchers (one heavy, one standard), a MWD for staying FAR away from the bad guys, shield extender and booster, and enough of those thingies in the low slots so I can ac...
- by Dust Puppy - at 2004.09.13 21:15:00
|
1967. Is it possible to have a 10mn AF, Breacher with missiles? - in Ships and Modules [original thread]
stuff your low slots with micro auxiliary power cores. __________ Capacitor research
- by Dust Puppy - at 2004.09.12 13:37:00
|
1968. Is it possible to have a 10mn AF, Breacher with missiles? - in Ships and Modules [original thread]
stuff your low slots with micro auxiliary power cores. __________ Capacitor research
- by Dust Puppy - at 2004.09.12 13:37:00
|
1969. question about cap recharge and shields - in Ships and Modules [original thread]
This is my best bet but the only way to be sure is to ask the devs. The top curve cap vs time and the lower cap recharge vs. time __________ Capacitor research
- by Dust Puppy - at 2004.09.11 16:47:00
|
1970. question about cap recharge and shields - in Ships and Modules [original thread]
This is my best bet but the only way to be sure is to ask the devs. The top curve cap vs time and the lower cap recharge vs. time __________ Capacitor research
- by Dust Puppy - at 2004.09.11 16:47:00
|
1971. What IS that??? - in Ships and Modules [original thread]
A box usually used in player controlled missions. They have a seal and if you break it you lose the insurance. __________ Capacitor research
- by Dust Puppy - at 2004.09.11 09:28:00
|
1972. What IS that??? - in Ships and Modules [original thread]
A box usually used in player controlled missions. They have a seal and if you break it you lose the insurance. __________ Capacitor research
- by Dust Puppy - at 2004.09.11 09:28:00
|
1973. fave retro games? - in Out of Pod Experience [original thread]
Is nethack retro? __________ Capacitor research
- by Dust Puppy - at 2004.09.11 09:26:00
|
1974. fave retro games? - in Out of Pod Experience [original thread]
Is nethack retro? __________ Capacitor research
- by Dust Puppy - at 2004.09.11 09:26:00
|
1975. Truly 3D EVE - in EVE General Discussion [original thread]
Screw the glasses I want that cool Dukes of Hazzard t-shirt __________ Capacitor research
- by Dust Puppy - at 2004.09.11 09:23:00
|
1976. Truly 3D EVE - in EVE General Discussion [original thread]
Screw the glasses I want that cool Dukes of Hazzard t-shirt __________ Capacitor research
- by Dust Puppy - at 2004.09.11 09:23:00
|
1977. Optimal Range vs. Accuracy Falloff - in Ships and Modules [original thread]
Ok ignore tracking for a while, if you were to shoot at a stationary target while not moving the damage should be more or less the same until you reach the optimal range then it would start fallin (according to some curve that the devs released wi...
- by Dust Puppy - at 2004.09.11 08:14:00
|
1978. Optimal Range vs. Accuracy Falloff - in Ships and Modules [original thread]
Ok ignore tracking for a while, if you were to shoot at a stationary target while not moving the damage should be more or less the same until you reach the optimal range then it would start fallin (according to some curve that the devs released wi...
- by Dust Puppy - at 2004.09.11 08:14:00
|
1979. Weapon Mods - in Ships and Modules [original thread]
You will be penalised in that way that you will get less and less out of your damage mod the more you use. There is ofcourse a formula I just keep forgetting it but let's see what I remember. (mod_1*...mod_n)^(0.25/n) hmmm think I'm a bit off bu...
- by Dust Puppy - at 2004.09.11 07:59:00
|
1980. Weapon Mods - in Ships and Modules [original thread]
You will be penalised in that way that you will get less and less out of your damage mod the more you use. There is ofcourse a formula I just keep forgetting it but let's see what I remember. (mod_1*...mod_n)^(0.25/n) hmmm think I'm a bit off bu...
- by Dust Puppy - at 2004.09.11 07:59:00
|
| Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 |
| First page | Previous page | Next page | Last page |